Court
A Half-Ball court is 24 ft x 10 ft. There is a line in the middle, that is called the Middle line, and two lines on either side that are 11 inches away from the Middle line, they are called the Williams lines. There is also a line 11 inches away from each Williams line, called the Schulz line. Between each Williams line and Schulz line there are two boxes on each side, called the Out-of-Bounds boxes.
Match play
In a regular match you are not allowed to pass the Schulz line. No paddles are used and you are only allowed to hit the ball with your hand. On serve you are attempting to hit the ball so it first bounces on your side of the court, and then bounces on the opposing players side. If you are not on serve, you must make sure the ball doesn't bounce more than once on your side. If it does, the opponent gains a point. Other than that, the ball can bounce anywhere except out of bounds (remember, this only applies if you are not on serve).
You are not allowed to hit the ball outside the court or, into the space between the Middle and Williams lines on your side or, into the Out-of-Bounds boxes on your side. if you do, the opposing player will gain a point. If your first bounce is in your side of the court and your second bounce is on the opposing players side, and he fails to hit it, or hits it into the out of bounds areas. then you get a point. The server is determined by who has less points, unless the game is a tie, in which case, it is determined by a coin flip. First to five wins.
Terminology
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Hate: Zero points (originates from tennises love)
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Skunk: Is when you are losing 4-0, so you would need to score five consecutive points to win.
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Comeback: Is when you are losing 4-0, but you score five consecutive points to win the game.
Strategies
LR strategy
The LR strategy (Left Right Strategy, or just LRS) is possibly one of the more simple strategies. The goal of the strategy is to fake out the opponent by hitting the ball to the far left, then when it comes back to you, the far right. The riskiest form of this strategy requires you to combine the LRS with SwillS.
Swill strategy
The Swill strategy (or just SwillS) requires you to hit the ball between the WIlliams line and the Schulz line as far to one direction as your allowed without going out of bounds so the ball will end up on the opponents side just barely out of reach and give you a point. Even this will not always work as your allowed to step out of bounds as long as the ball doesn't.

What the average Half-Ball court should look like


